Portfolio
Everything that has come out of the house so far, grouped by what it does. Projects marked “Live here” are hosted by aleph-house.
Media
art-synthetic
In the workshopTurns a collection of hand-drawn notebook page photos into a structured dataset (transcribed text + style characteristics + artwork descriptions + spatial relationships), then uses that dataset to drive two generative outputs: a text-voice generator and an image-style generator.
Collaborative Faust Composer
In the workshopA real-time collaborative music composition app. Three one-octave piano keyboards, each running its own Faust instrument voice (synthesized client-side via WebAssembly, compiled in-browser from Faust DSP source), broadcast live note events to every other connected user over a WebSocket. Live staff notation and guitar tablature are rendered via VexFlow from the same recorded event stream. A shared, session-wide transport (Start Recording / Stop / Rewind / Play) controls a single take: Stop pauses capturing (Start resumes into the same take, punch-in/out style), Rewind clears it, and Play replays it back in sync for everyone connected.
scene-engine
In the workshopA JSON-described, GSAP/Matter.js-animated "Scene" engine: spawnable, draggable, physics-enabled components positioned on a 0-100 virtual grid, with Django-backed persistence and live cross-tab sync over WebSocket.
Sports & Fitness
Delo Sports, Inc. — website and store
In the workshopConsumer site and store ("who we are", Tennis Tutor, Ripwave) plus a live store that takes payment in ETH straight from the shopper's browser wallet. Node 22+, no dependencies.
Wave Robotics
In the workshopMonorepo for Wave Robotics (fictional skateboard brand).
SFTC: Sports & Fitness Training Complex
In the workshopA planned physical training center in the Fabian neighborhood: four tennis courts, a pickleball section, a fitness room for court athletes, recovery rooms, and a lab where the equipment from the sister projects is used on the floor. It sits alongside the businesses that grow up around a facility like this: coaching, pro shop and stringing, physio, juniors, leagues and a café. It goes by **SFTC** on the site and in signage.
Shaky
In the workshopshaky turns the iPhone into a hand-exercise device. The user shakes the phone in a prescribed pattern (back-and-forth, circle, oval, figure-8). Each rep throws a 3D basketball, and how well the rep matched decides where it goes: - **Too hard** flies over the hoop; **too soft** falls short. - **Wrong path** misses to the side. The side follows the sign of the main error. - **Wrong tempo** gets coached ("Faster!") and nothing is thrown.
Tennis Tutor
In the workshopA line of tennis products: VibraMaster, a racket-mounted iPhone app and sensor, plus a ball tosser, T-Sight and a training game.
Defi
Leghorn Exchange
In the workshopAn NFT-backed marketplace for fractional real-estate ownership. Each property/cluster is minted as an ERC-721, backed by a fungible, ERC-3643-flavored "share" token representing fractional ownership, and traded against ETH through a per-property constant-product AMM. A Next.js 13 (Pages Router) + TypeScript frontend drives property creation, KYC administration, and trading/liquidity.
Wyandotte Custody Exchange
In the workshopCustody for tokenized real-world assets on blockchain.
Transit & Automation
Autonomous Transit
In the workshopA simulation of a logistics network of autonomous vessels — self-driving units moving across a mesh of large (fast) and small (slow) roads, summoned on demand rather than running continuously.
invasives
In the workshopA simulated wheeled rover (Isaac Sim) that drives through a field of grass, identifies invasive species among look-alikes using a vision model trained on synthetic data, and uses an arm to pull up only the invasive shoots.
Fun & Games
Taxi Race
In the workshopA taxi racing game in plain JavaScript (ES modules) with no build step. You drive from a 3D driver's-seat view (three.js, loaded from a CDN) with a 2D top-down minimap. The game is a port of a Unity 2D prototype.
Wargames
In the workshopEarly-stage prototype of a multi-user strategy/war game set across the Arabian theater, deployed as a website. Each player has their own account and, in a campaign, is the **general of a faction**. Core themes: **factions and tribes**, **territorial capture**, and the production and delivery of **drones and missiles**, the primary weapons. "Sands of Arabia" is a placeholder title.